About Mobile Application Projects
You set up a mobile application project for each mobile application you want to develop. The project contains the application code, defines the devices you want the application to support, and references all the resources that the project requires.
Perform the following actions to set up a mobile application project:
Code your application using Java, specifically J2ME.
Mobile Designer provides several run-time classes that you can use in your application. For more information, see
Mobile Designer-Provided Run-Time Classes and
webMethods Mobile Designer Java API Reference.
Set properties for your project. Although there are numerous properties you can define for a project,
Mobile Designer provides initial settings and/or defaults for most. However, there are a few properties you must set for your project. For more information, see
Setting Project Properties.
Set parameters for your project. Parameters contain settings about devices and resources. Additionally, you can define your own application-specific parameters. In your application code, you use parameters to perform such tasks as loading resources or branching the logic based on parameter values to address the needs of specific target devices. For more information, see
Where You Define Parameters.