The Natural program editor is used to create and modify the source code of a Natural object of the type program, subprogram, function, subroutine, copycode, helproutine or text. Additionally, you can edit but not create an object of the type class or adapter. For detailed descriptions of these object types, refer to the section Object Types in the Programming Guide.
You can open multiple editor sessions, making it possible to copy or move source code from one object to another.
For information on Unicode and code page support for Natural editors, see Editors in the SPoD Environment in the Unicode and Code Page Support documentation.
The Program Editor documentation is organized in the following parts:
Setting Breakpoints and Watchpoints - Debugger documentation
Setting the Options and Program Editor Options - Using Natural Studio documentation
Shortcut Keys and Program Editor Shortcut Keys - Using Natural Studio documentation