Object Types

This part describes the various types of Natural programming objects that can be used to achieve an efficient application structure. All Natural objects are stored in Natural libraries. Natural libraries are contained in Natural system files.

The following topics are covered:

Using Natural Programming Objects
Data Areas
Programs, Functions, Subprograms and Subroutines
Processing a Rich GUI Page - Adapter
Maps
Helproutines
Multiple Use of Source Code - Copycode
Documenting Natural Objects - Text
Creating Event Driven Applications - Dialog
Creating Component Based Applications - Class
Using Non-Natural Files - Resource