Platforms | All |
Value | true if you want to record the names of the resources. When the property is set to true, the Mobile Designer run-time debug output references these names directly, instead of the ID numbers. Setting the property to true results in extra code and a larger data pool resulting from all the resource names that are stored in the final binary. false if you do not want to record the names of the resources. You should set the property to false when preparing a release build. |
Default | false |
Platforms | All |
Value | true if you want to use the BeanShell provided with Mobile Designer. You do not have to use this if you are not using Software AG Designer to develop your mobile applications. false if you do not want to use a BeanShell. The resource handler code is compiled, and then run with the normal Java executable. |
Default | false |
Platforms | All |
Value | File extension for the audio, for example .mp3, .wav, or .mid. |
Default | The default is based on the specific device and is set in the device’s device profile. You can find the device profiles in the following location: Mobile Designer_directory /Devices |
Platforms | All |
Value | Style of audio, for example mp3, wav, or midi. |
Default | The default is based on the specific device and is set in the device’s device profile. You can find the device profiles in the following location: Mobile Designer_directory /Devices |
Note: | Set this property in the project’s _default_.xml file, and not in a specific target device file, target_name.xml. |
Platforms | All |
Value | txt if you want Mobile Designer to create a text format compiled_resources file (_temp_\_compiled_resources.txt). xml if you want Mobile Designer to create an XML format compiled_resources file (_temp_\_compiled_resources.xml). |
Default | txt |
Platforms | All |
Value | Name of the portable network graphic (.png) file(s) to use for the application’s MIDlet-icon. Use this property to include the required icon(s) so that the icon for your application when it is installed on the target devices meets your company and/or application branding requirements. A best practice is to name the icons so that the name includes the size of the icon, for example icon-64x64-24bit.png. Store the image files in a subfolder that your resource handler can easily reference. |
Default | The default is based on the specific device and is set in the device’s device profile. You can find the device profiles in the following location: Mobile Designer_directory /Devices In the device profiles that Mobile Designer provides, the provided icons are Software AG and Mobile Designer icons. |
Platforms | All | ||
Value | Name the Resource Handler class name. | ||
Default | None.
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Platforms | All | ||
Value | Path to the additional libraries for the project’s resource handler | ||
Default | None.
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Platforms | All | ||
Value | Path to the Java class specified by the project.java.reshandler.name property | ||
Default | None.
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Platforms | All | ||
Value | Path to the top-level folder that contains the project resource files. | ||
Default | None.
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