Building Mobile Enterprise Applications : Using webMethods Mobile Designer : Project Properties Reference : Cross-Compiler Properties : Screen and Display Handling
Screen and Display Handling
project.runtime.callserially.stack.size
Deprecated. Specifies the maximum number of Display.callSerially method calls that an application can stack during its execution. If the specified value is exceeded, the call is ignored and a warning message is passed to the console.
Platforms
All
Value
0 or positive number
Default
4
project.runtime.canvas.total
Deprecated. Specifies the maximum number of canvases an application can create at one time.
Note:  
The number of canvases an application uses at any one time impacts the management of repaints. Set the project.runtime.uses.threaded.repaint property to handle the load.
Platforms
All
Value
Numeric value
Default
1
project.runtime.statusbar.visible
Specifies whether you want the application to leave room so that a device's status bar displays. The status bar is where a device displays information, such as battery strength, signal strength, and the time.
Platforms
Android
iOS
Value
*true if you want the status bar visible.
*false if you do not want the status bar visible.
Default
Depends on whether the application uses the Native user interface library (com.softwareag.mobile.runtime.nui) for its user interface:
*If an application uses the NativeUI library, the default is true.
*If an application does not use the NativeUI library, the default is false.
project.runtime.uses.threaded.repaint
Deprecated. Specifies whether you want the application to manage repaint calls on the application thread or use a second thread for repaint calls.
Note:  
To manage repaint actions, you might also need to specify the number of canvases allowed in your mobile application. For more information, see the project.runtime.canvas.total property.
Platforms
All
Value
*true if you want the application to use a secondary thread for the repaint calls.
*false if you want the application to use the application thread for repaint calls.
Default
false
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