Testing a Mobile Project with Phoney
You can test your mobile project by running it in the Phoney phone simulator. You can specify run configurations for testing as described in
Specifying a Run Configuration for Local Testing.
For more information on Phoney, see Using webMethods Mobile Designer.
To test your application
2. If you have unsaved changes, select File > Save to save your project.
3. In the Outline Editor, right-click and select Generate Source Code > Application Model. This step is required if the sources for the application model do not yet exist. Otherwise, it is optional.
4. To test the application, click in the toolbar of the Outline Editor. Your application is run in the Phoney phone simulator.
Note:
Instead of using the toolbar button, you can also run the corresponding Ant targets. For detailed information about available Ant targets and how to use them, see Using webMethods Mobile Designer.
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