Designer 10.5 | webMethods Mobile Development | Testing, Building, and Installing a Mobile Application | Building a Mobile Project | Running a Jenkins Build
 
Running a Jenkins Build
 
Specifying a Run Configuration for a Jenkins Build
You can build your mobile project for multiple platforms on a Jenkins server.
Note:
Before you can run a build, you must generate the project source files as described in Generating Sources for a Mobile Project. You can also have Jenkins generate the project source files as a step in the build process. To do so, select Enable code generation with the next build in the Jenkins run configurations.
*To run and download Jenkins build
1. Locate the mobile project in the Package Explorer.
2. Right-click, and select Run As > Run Configurations... from the context menu.
3. In the Run Configurations dialog box, specify or use the existing run configurations as described in Specifying a Run Configuration for a Jenkins Build, and click Run.
A build is run on the Jenkins server you configured. You can monitor the progress and result of the Jenkins build in the Jenkins Build Explorer view. The view lists the build sorted by build number. If you expand a build number, you see the final binary files.
4. To download a build file, right-click the respective file name and select Download from the context menu.
5. In the Select a Mobile Project dialog, select the mobile project you ran the build for, and click OK.
The build file is stored in Builds/artifacts/version-buildnumber.
You can install the build files on devices as described in Using webMethods Mobile Designer. For Android build files, you can use a built-in emulator. For more information, see Installing an Application on Android Using the Emulator. If you are working on Mac OS, you can use a built-in simulator. For more information, see Installing an Application on iOS Using the Simulator.
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