Universal Messaging 10.3 | Concepts | Commonly Used Features | Events
 
Events
 
Event Filtering
Event Filtering using Selectors
Event Filtering using Subjects and Principals
Event Dictionaries
Behavior of Transient Events
A Universal Messaging Event (nConsumeEvent) is the object that is published to a Universal Messaging channel or queue. It is stored by the server and then passed to consumers as and when required.
Events can contain simple byte array data, or more complex data structures such as an Event Dictionary (see Event Dictionaries).