Class that contains additional properties that can be set on the channel or queue More...
Public Member Functions | |
bool | canSyncOnEachWrite () |
Whether each write to the store will also call sync on the file system to ensure all data is written to the Disk More... | |
bool | getCacheOnReload () |
When a server restarts it will scan all file based stores and check for corruption. More... | |
string | getClientMergeEngineClassname () |
Returns the currently configured merge class name, if supplied else null. More... | |
bool | getEnableCaching () |
Returns true if the server will cache events in memory or will always refer back to the file backed store. More... | |
bool | getEnableReadBuffering () |
Returns the current state of read buffering for the store, if true, then reads will be buffered to optimize the I/O access to the file based store. More... | |
virtual string | getFanoutArchiveTarget () |
Returns the currently configured fanout archive target name, if supplied else null. More... | |
bool | getHonorCapacityWhenFull () |
Whether the channel / queue capacity setting will prevent publishing of any more data once full. More... | |
int | getMultiFileEventsPerSpindle () |
summary> Sets the number of events that will be stored per individual file for a store. More... | |
bool | getPerformAutomaticMaintenance () |
Whether the store will be have automatic maintenance as events are being removed More... | |
int | getPriority () |
Returns the default priority for events published to this objects parent Channel/Queue. More... | |
long | getReadBufferSize () |
If ReadBuffering is enabled then this function returns the size in bytes of the buffer to use More... | |
int | getStampDictionary () |
Get the StampDictionary setting value of this store. More... | |
int | getSyncBatchTime () |
Whether each write to the store will also call sync on the file system to ensure all data is written to the Disk More... | |
int | getSyncMaxBatchSize () |
Whether each write to the store will also call sync on the file system to ensure all data is written to the Disk More... | |
void | setCacheOnReload (bool flag) |
When a server restarts it will scan all file based stores and check for corruption. More... | |
void | setClientMergeEngineClassname (string name) |
This allows the client to specify the class used to merge events to form one event within the server. More... | |
void | setEnableCaching (bool flag) |
Allows the client to control the caching algorithm within the server, if you set caching to false, all events will be read from the file store else if ther server has room in memory, they will be stored in memory and reused. More... | |
void | setEnableReadBuffering (bool flag) |
Allows the client to control the read buffering logic for the store on the server. More... | |
virtual void | setFanoutArchiveTarget (string name) |
This allows the client to specify the name of an existing channel or queue which will be used to archive every single event that the server fans out to this channel's subscribers, stamped with fanout information. More... | |
void | setHonorCapacityWhenFull (bool flag) |
Sets whether the channel / queue capacity setting will prevent publishing of events once full. More... | |
void | setPerformAutomaticMaintenance (bool flag) |
Sets whether the store will be have automatic maintenance as events are being removed More... | |
void | setPriority (int newPriority) |
Sets the default priority of events published to this objects parent Channel/Queue. More... | |
void | setReadBufferSize (long bufferSize) |
If read buffering is enabled then this allows the client set the number of bytes used for buffering. More... | |
void | setStampDictionary (int stampDictionary) |
Configure explicitly the value of the StampDictionary setting of this store. More... | |
void | setSyncBatchTime (int time) |
Sets whether each write to the store will also call sync on the file system to ensure all data is written to the Disk More... | |
void | setSyncMaxBatchSize (int size) |
Sets whether each write to the store will also call sync on the file system to ensure all data is written to the Disk More... | |
void | setSyncOnEachWrite (bool flag) |
Sets whether each write to the store will also call sync on the file system to ensure all data is written to the Disk More... | |
Class that contains additional properties that can be set on the channel or queue
bool com.pcbsys.nirvana.client.nStoreProperties.canSyncOnEachWrite | ( | ) |
Whether each write to the store will also call sync on the file system to ensure all data is written to the Disk
bool com.pcbsys.nirvana.client.nStoreProperties.getCacheOnReload | ( | ) |
When a server restarts it will scan all file based stores and check for corruption.
During this test the default behaviour is to disable caching to conserve memory, however, in some instances it would be better if the server had actually cached the events in memory for fast replay.
string com.pcbsys.nirvana.client.nStoreProperties.getClientMergeEngineClassname | ( | ) |
Returns the currently configured merge class name, if supplied else null.
bool com.pcbsys.nirvana.client.nStoreProperties.getEnableCaching | ( | ) |
Returns true if the server will cache events in memory or will always refer back to the file backed store.
Used by mixed and persistent store types to improve performance by caching the event in memory. In certian instances this is not desirable and the events should not be cached, some examples would be very large stores where the application will periodically scan from the start to the finish.
bool com.pcbsys.nirvana.client.nStoreProperties.getEnableReadBuffering | ( | ) |
Returns the current state of read buffering for the store, if true, then reads will be buffered to optimize the I/O access to the file based store.
If false then no buffering will be done and each read will result in a disk I/O, reducing overall performance of the server.
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virtual |
Returns the currently configured fanout archive target name, if supplied else null.
<seealso cref= com.pcbsys.nirvana.server.plugins.extensions.mergeEngine.nMergeEngineExtension
bool com.pcbsys.nirvana.client.nStoreProperties.getHonorCapacityWhenFull | ( | ) |
Whether the channel / queue capacity setting will prevent publishing of any more data once full.
If true, the client will get an exception on further publishes
int com.pcbsys.nirvana.client.nStoreProperties.getMultiFileEventsPerSpindle | ( | ) |
summary> Sets the number of events that will be stored per individual file for a store.
Setting this number too low will create to many files and utilise a large number of file descriptors /summary> returns> <param name="count" The number of events per individual file /returns>
bool com.pcbsys.nirvana.client.nStoreProperties.getPerformAutomaticMaintenance | ( | ) |
Whether the store will be have automatic maintenance as events are being removed
int com.pcbsys.nirvana.client.nStoreProperties.getPriority | ( | ) |
Returns the default priority for events published to this objects parent Channel/Queue.
long com.pcbsys.nirvana.client.nStoreProperties.getReadBufferSize | ( | ) |
If ReadBuffering is enabled then this function returns the size in bytes of the buffer to use
int com.pcbsys.nirvana.client.nStoreProperties.getStampDictionary | ( | ) |
Get the StampDictionary setting value of this store.
summary> Returns the number of events that are stored per individual files for a single store /summary> returns> The number of events per file spindle /returns>
int com.pcbsys.nirvana.client.nStoreProperties.getSyncBatchTime | ( | ) |
Whether each write to the store will also call sync on the file system to ensure all data is written to the Disk
int com.pcbsys.nirvana.client.nStoreProperties.getSyncMaxBatchSize | ( | ) |
Whether each write to the store will also call sync on the file system to ensure all data is written to the Disk
void com.pcbsys.nirvana.client.nStoreProperties.setCacheOnReload | ( | bool | flag | ) |
When a server restarts it will scan all file based stores and check for corruption.
During this test the default behaviour is to disable caching to conserve memory, however, in some instances it would be better if the server had actually cached the events in memory for fast replay. This function allows the client to override the default behaviour for the store and get the events to be cached
flag | to set the cache on reload to. |
void com.pcbsys.nirvana.client.nStoreProperties.setClientMergeEngineClassname | ( | string | name | ) |
This allows the client to specify the class used to merge events to form one event within the server.
The class must implement the interface nMergeEngineExtension and the channel must have the merge engine active else this will not be used by the server
name | of the class to use |
void com.pcbsys.nirvana.client.nStoreProperties.setEnableCaching | ( | bool | flag | ) |
Allows the client to control the caching algorithm within the server, if you set caching to false, all events will be read from the file store else if ther server has room in memory, they will be stored in memory and reused.
Only applicable for mixed and persistent stores
flag | true to enable caching (default behaviour) |
void com.pcbsys.nirvana.client.nStoreProperties.setEnableReadBuffering | ( | bool | flag | ) |
Allows the client to control the read buffering logic for the store on the server.
If true then the server will optimize its reading of the file based store and reduce the number of disk I/O's performed. Only works on file backed stores like mixed and persistent.
flag | to enable/disable the read buffering |
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virtual |
This allows the client to specify the name of an existing channel or queue which will be used to archive every single event that the server fans out to this channel's subscribers, stamped with fanout information.
The functionality only applies to channels, will have no effect if used on a queue.
name | of the existing channel or queue to use |
void com.pcbsys.nirvana.client.nStoreProperties.setHonorCapacityWhenFull | ( | bool | flag | ) |
Sets whether the channel / queue capacity setting will prevent publishing of events once full.
If true, the client will get an exception on further publishes
flag | true and no more events after max events will be published |
void com.pcbsys.nirvana.client.nStoreProperties.setPerformAutomaticMaintenance | ( | bool | flag | ) |
Sets whether the store will be have automatic maintenance as events are being removed
flag | true or false |
void com.pcbsys.nirvana.client.nStoreProperties.setPriority | ( | int | newPriority | ) |
Sets the default priority of events published to this objects parent Channel/Queue.
newPriority | default priority level, between 1 and 10. Values outside of this range will cause this method to generate an ArgumentOutOfRangeException |
void com.pcbsys.nirvana.client.nStoreProperties.setReadBufferSize | ( | long | bufferSize | ) |
If read buffering is enabled then this allows the client set the number of bytes used for buffering.
By default the server uses 10K
bufferSize | number of bytes to use |
void com.pcbsys.nirvana.client.nStoreProperties.setStampDictionary | ( | int | stampDictionary | ) |
Configure explicitly the value of the StampDictionary setting of this store.
This configuration setting will override the default server behavior when processing events on this channel.
stampDictionary | stampDictionary the new value of the configuration setting. Valid values are:
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void com.pcbsys.nirvana.client.nStoreProperties.setSyncBatchTime | ( | int | time | ) |
Sets whether each write to the store will also call sync on the file system to ensure all data is written to the Disk
time | true or false |
void com.pcbsys.nirvana.client.nStoreProperties.setSyncMaxBatchSize | ( | int | size | ) |
Sets whether each write to the store will also call sync on the file system to ensure all data is written to the Disk
size | value between 1 and 1000; |
void com.pcbsys.nirvana.client.nStoreProperties.setSyncOnEachWrite | ( | bool | flag | ) |
Sets whether each write to the store will also call sync on the file system to ensure all data is written to the Disk
flag | true or false |