Library Structure

Programs that are called by another program are not necessarily in the same library as the calling program: it is possible that they are loaded from a steplib at runtime. An object of type Library Structure documents a structure which describes a runtime or development environment (for example libraries for copy code). The corresponding systems are linked as child objects of type System to the library structure.

See also section Steplib Support in the Predict Reference documentation for more information.

This document covers the following topics:

For general information on how to manage objects (for example, how to add or copy an object), see the Object Description documentation.


Add/Modify Library Structure

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Parameters

The parameters are described under Global Attributes.