This documentation provides a reference of the components that can be used when developing an event-driven application with the dialog editor. These components include:
| Dialogs and Dialog Elements | Dialogs and dialog elements represent the GUI object types available to Natural programs. |
| Attributes | List of attributes that be can be set in dialogs and controls. |
| Events | List of events that can be created by dialog elements. |
| PROCESS GUI Statement Actions | The PROCESS GUI statement actions execute procedures from within the PROCESS GUI statement. |
| NGU Subprograms and Dialogs | The NGU-prefixed subprograms and dialogs in library SYSTEM provide you with frequently needed functionality. |
See also:
Dialog Editor in the Editors documentation.
Introduction to Event-Driven Programming and Event-Driven Programming Techniques in the Programming Guide.
When working with the dialog editor, you should have a working knowledge of Microsoft Windows and its terminology. If not, consult the Windows documentation for a description of basic Windows elements, usage and terminology.
| Quick Reference |