Version 6.3.8 für Windows
 —  Leitfaden zur Programmierung  —

Working with List Box Controls and Selection Box Controls

List box controls and selection box controls contain a number of items. Both the controls and the items are dialog elements; the controls are the parents of the items.

There are two ways of creating list box items and selection box items:

In Natural code, this may look like this:

#AMOUNT := 5 
ITEM (1) := 'BERLIN' 
ITEM (2) := 'PARIS' 
ITEM (3) := 'LONDON' 
ITEM (4) := 'MILAN' 
ITEM (5) := 'MADRID' 
PROCESS GUI ACTION ADD-ITEMS WITH #LB-1 #AMOUNT #ITEM (1:5) GIVING #RESPONSE

You first specify the number of items you want to create, name the items, and use the PROCESS GUI statement action ADD-ITEMS.

If you want to go through all items of a list box control to find out which ones are selected, it is advisable to use the SELECTED-SUCCESSOR attribute because if a list box control contains a large number of items (100, for example), this helps improve performance. If you use SELECTED-SUCCESSOR, you have one query instead of 100 individual queries if you use the attributes SELECTED and SUCCESSOR.

Example:

/* Displays the STRING attribute of every SELECTED list-box item 
MOVE #LISTBOX.SELECTED-SUCCESSOR TO #LBITEM 
REPEAT UNTIL #LBITEM = NULL-HANDLE 
   .../* STRING display logic 

    MOVE #LBITEM.SELECTED-SUCCESSOR TO #LBITEM 
END-REPEAT

For performance reasons, you should not use the SELECTED-SUCCESSOR attribute to refer to the same dialog element handle twice, because Natural goes through the list of item handles twice:

/* Displays the STRING attribute of every SELECTED list-box item, 
/* but may be slow 
MOVE #LISTBOX.SELECTED-SUCCESSOR TO #LBITEM 
REPEAT UNTIL #LBITEM = NULL-HANDLE 
   IF #LBITEM.SELECTED-SUCCESSOR = NULL-HANDLE /* Searches in the list of items 
     IGNORE 
   END-IF 
   .../* STRING display logic 
   MOVE #LBITEM.SELECTED-SUCCESSOR TO #LBITEM /* Searches in the list of items 
END-REPEAT                                    /* for the second time

To avoid this problem, you use a second variable #OLDITEM besides #LBITEM:

/* Displays the STRING attribute of every SELECTED list-box item 
MOVE #LISTBOX.SELECTED-SUCCESSOR TO #LBITEM 
REPEAT UNTIL #LBITEM = NULL-HANDLE 
   #OLDITEM = #LBITEM 
   #LBITEM = #LBITEM.SELECTED-SUCCESSOR/* Searches in the list of items (once) 
   IF #LBITEM = NULL-HANDLE 
     IGNORE 
  END-IF 
   .../* Display logic using #OLDITEM.STRING 
END-REPEAT

If you retrieve the handle values of the selected items, a value other than NULL-HANDLE would normally be returned by selected items. Such a handle value can also be returned by non-selected items if you assign SELECTED-SUCCESSOR a value immediately before retrieving the SELECTED-SUCCESSOR value of a non-selected item, as shown in the following example:

... 
PTR := #LB-1.SELECTED-SUCCESSOR 
PTR := NOT_SELECTEDHANDLE.SELECTED-SUCCESSOR 
IF NOT_SELECTEDHANDLE.SELECTED-SUCCESSOR = NULL-HANDLE THEN 
   #DLG$WINDOW.STATUS-TEXT := 'NULL-HANDLE' 
ELSE 
   COMPRESS 'NEXT SELECTION: ' PTR.STRING TO #DLG$WINDOW.STATUS-TEXT 
END-IF 
...

If you want to query whether a particular item in a list box control is selected, you get the best performance by using the SELECTED attribute:

#DLG$WINDOW.STRING:= #LB-1-ITEMS.SELECTED(3)

Protecting Selection Box Controls and Input Field Controls

To prevent an end user from typing in input data in a selection box control or input field control, you have several possiblities, for example:

If a selection box control is protected, it is still possible to select items; only values from the item list will be displayed in its input field. If the STRING attribute is set to a value (dynamically or by initialisation) which is not in the item list, the value will not be visible to the end user.

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