Version 6.3.13 for Windows
 —  Editors  —

Program Editor

The Natural program editor is used to create and modify the source code of a Natural object of the type program, subprogram, function, subroutine, copycode, helproutine or text. Additionally, you can edit but not create an object of the type class or adapter. For detailed descriptions of these object types, refer to the section Object Types in the Programming Guide.

You can open multiple editor sessions, making it possible to copy or move source code from one object to another.

The Program Editor documentation is organized in the following parts:

Invoking the Program Editor

Creating and Modifying Source Code

Finding Text

Replacing Text

Setting Bookmarks

Going to a Line Number

Toggling Breakpoints

Importing Data Fields

Editing or Listing Referenced Objects

Setting Display Modes

Saving Source Code

Using Context-Sensitive Help

Related Topics:

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