This document covers the following topics:
Within a Natural application, you can use the following types of programming objects:
To create and maintain the programming objects, you use the Natural editors.
Local data areas, global data areas and parameter data areas are created/maintained with the data area editor.
Maps are created/maintained with the map editor.
Classes are created/maintained with the program editor.
All other types of objects listed above are created/maintained with the program editor.
For information about the naming conventions that apply to Natural objects, see Object Naming Conventions.
For detailed information on using these programming objects, see Maintaining and Executing Natural Objects in Using Natural.