This document covers the following topics:
Within a Natural application, several types of objects can be used to achieve an efficient application structure.
There are the following types of Natural objects:
To create and maintain all these objects, you use the Natural editors.
Local data areas, global data areas and parameter data areas are created/maintained with the data area editor.
Maps are created/maintained with the map editor.
Classes are created/maintained with the program editor.
All other types of objects listed above are created/maintained with the program editor.
For information about the naming conventions that apply to Natural objects, see Object Naming Conventions.