This documentation describes how Natural supports Unicode and code pages on Windows, UNIX, OpenVMS and mainframe platforms. It also describes how Natural supports bidirectional languages and double-byte characters.
This documentation is organized under the following headings:
Introduction | General information on code pages and the Unicode Standard, and on how Unicode and code pages are supported in Natural. | |
Unicode and Code Page Support in the Natural Programming Language | Information on the U format and on statements, logical condition criteria, system variables, large and dynamic variables, and session parameters which provide Unicode and code page support. | |
Configuration and Administration of the Unicode/Code Page Environment | Information on the ICU library, on profile parameters which provide Unicode and code page support, and on the encoding of code page data. | |
Development Environment | How to customize your environment and how Unicode is handled by the Natural editors. Information on code page support for Natural sources on the mainframe (editors, system commands and utilities). | |
Unicode Input/Output Handling in Natural Applications | How to display and enter Unicode data. Information on the Natural Web I/O Interface client which is used in SPoD and runtime environments. | |
Unicode Data Storage | Information on database access, and on the work file types and print files which provide Unicode and code page support. | |
Platform Differences | Handling differences on Windows, UNIX, OpenVMS and mainframe platforms. | |
Migrating Existing Applications | About the impact of Unicode on existing applications. How to migrate existing objects, add Unicode support to existing applications, and how to migrate Natural remote procedure calls (RPC). | |
Special Considerations and Limitations | Important information and restrictions on the different platforms. | |
Bidirectional Language Support | How Natural supports bidirectional languages. | |
Double-Byte Character Support | How Natural supports double-byte characters. | |
Frequently Asked Questions | Answers to frequently asked questions. |