Universal Messaging 9.9 | Universal Messaging Developer Guide | Enterprise APIs | Enterprise Developer's Guide for C# | Examples | Peer to Peer | An Event-based Peer to Peer Client and Server Service
 
An Event-based Peer to Peer Client and Server Service
This example shows how to build a simple Event-based P2P Service.
The example consists of a server and a client; the server will echo anything typed by the client.
Usage
nP2PEcho <rname> [server]


<Required Arguments>

<rname> - the rname of the server to connect to

[Optional Arguments]

[server] - write 'server' to run echo server, or leave out to run echo client
Application Source Code
Click here for a code example

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