Universal Messaging Developer Guide : The Enterprise Client APIs : Overview of Enterprise Developer Guide for C# : Messaging API : Universal Messaging C# .NET MyChannels.Universal Messaging API: Consumers
Universal Messaging C# .NET MyChannels.Universal Messaging API: Consumers
Consumers are the main means of consuming messages when using the MyChannels.Universal Messaging API. They allow simple consumption of messages from both Topics and Queues. A Consumer is created using the CreateConsumer() method in either Session.Queues or Session.Topics, depending upon which type of Consumer is desired.
The Consumer's MessageReceived event is fired whenever a message is received by the Topic or Queue being consumed. By attaching an appropriate handler, the message can be dealt with in whatever way is desired.

IConsumer consumer = session.Queues.CreateConsumer("Queue1");
consumer.MessageReceived += (s, e) => ProcessMessage(e.Message);

IConsumer consumer = session.Topics.CreateConsumer("Topic1");
consumer.MessageReceived += (s, e) => ProcessMessage(e.Message);
DataGroups
Consuming messages when using DataGroups is even simpler than when using Topics or Queues. The Session.DataGroups object itself has a MessageReceived event, which can be used in the same manner as above to handle incoming messages.

session.DataGroups += (s, e) => ProcessMessage(e.Message);
Copyright © 2013-2014 Software AG, Darmstadt, Germany.

Product LogoContact Support   |   Community   |   Feedback