Universal Messaging 9.10 | Universal Messaging Developer Guide | Enterprise APIs | Enterprise Developer's Guide for C# | Examples | Channel / Queue / Realm Management | Creating a Channel
 
Creating a Channel
Output all the differences between two realms.
Usage

makechan <rname> <channel name> [time to live] [capacity] [type] [cluster wide]
[start eid]


<Required Arguments>

<rname> - the rname of the server to connect to
<channel name> - Channel name parameter for the channel to be created

[Optional Arguments]

[time to live] - The Time To Live parameter for the new channel (default: 0)
[capacity] - The Capacity parameter for the new channel (default: 0)
[type] - The type parameter for the new channel (default: S)
R - For a reliable (stored in memory) channel with persistent eids
P - For a persistent (stored on disk) channel
S - For a simple (stored in memory) channel with non-persistent eids
T - For a transient (no server based storage)
M - For a Mixed (allows both memory and persistent events) channel

[cluster wide] - Whether the channel is cluster wide. Will only work if the realm
is part of a cluster (default: false)
[start eid] - The initial start event id for the new channel (default: 0)
Application Source Code
Click here for a code example

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