Designer 10.7 | webMethods Mobile Development | Introduction to the Mobile Development User Interface | Setting Properties in the Outline Editor
 
Setting Properties in the Outline Editor
After you add a new node to the outline, you should set properties for the new node. You can update the properties later if you need to change the settings.
*To set the properties for a node
1. Ensure the mobile project or specific window, view, or dialog for which you want to work with properties is open in the Outline Editor. For instructions, see Displaying a Mobile Project in the Outline Editor or Displaying a Window, View, or Dialog in the Outline Editor.
2. In the Model section of the Outline Editor, expand the outline so that you view the node for which you want to set properties.
You can also use the following icons: Expand all nodes to expand all child nodes or Collapse all nodes to collapse all expanded child nodes. Both icons always apply to the node that is currently selected in the editor. For example, when a Table node is currently selected, only the child nodes of the Table will be expanded or collapsed.
3. Select the node for which you want to set properties.
4. In the Properties section of the Outline Editor, fill in the properties for the selected node.
For more information about the properties, see Logic to Transition to Another View and Services Object Reference.
Note:
If the Content Assist Available icon is displayed next to a field, click into the field and press CTRL+SPACE to view the types of information you can specify for a property. The content assist shows valid values and/or syntax you can use to specify a valid value. If the content assist lists @{myMethodName} or @{my.package.class.static.method}, you can specify the name of a method to execute at run time to supply the value for the property. For more information, see Logic to Programmatically Set a Property Value at Run Time.
Tip:
To update the Java classes that Mobile Development generates for the project so that your changes are represented in the generated sources, save the project and regenerate sources. For instructions, see Generating Sources for a Mobile Project.
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