webMethods Deployer 10.3 | webMethods Deployer Documentation 10.3 | Adding Assets for Runtime-Based Deployment | Before Adding Assets for Runtime-Based Deployment
 
Before Adding Assets for Runtime-Based Deployment
Before you can add assets for runtime-based deployment, you must perform the following
1. Connect to source and target servers and optionally define target groups. For more information, see Starting Deployer and Connecting to Servers.
2. Create a project. For more information, see Creating and Managing Projects.
3. Define a deployment set. For more information, see Defining a Deployment Set.
Keep the following points in mind when adding assets for runtime-based deployment:
*You can only deploy user-created assets using Deployer. You cannot deploy system components that were installed by the Software AG Installer as part of a product installation. For example, you can deploy Integration Server packages that were created by users, but you cannot deploy Integration Server system packages that were installed, such as the WmPRT package (Process Engine). If you want such components on target servers, you must install them using the Software AG Installer.
*You cannot define the same server alias as both a source and target server in a deployment set.

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