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Creating Asset Catalogs for an Application
 
Creating Asset Catalogs using Mobile Development
Creating iOS Asset Catalogs Manually with Xcode
Creating Android Asset Catalogs Manually
Asset catalogs can be created using webMethods Mobile Development, or using platform-specific IDEs such as Xcode, or they can be created manually. The NativeUI Asset Catalog sample project gives an example of an asset catalog.
*It is not mandatory for an asset catalog to define an image for all device/resolution combinations. The handset's operating system determines the nearest possible match according to the platform's guidelines.
*You should create images that work with all devices at a given dpi, resolution, or scale. You are recommended to create handset-specific images only when there is a need to do so. This facilitates coding applications, reduces the number of assets to be created, and reduces the size of the final build.
*You are not recommended to create asset catalogs manually for iOS.

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