Natural for Visual Studio Code 1.2.1 | The Natural Map Editor
 
The Natural Map Editor
 
Opening and Saving a Map
Map Canvas
Creating Fields
Selecting, Moving and Resizing Fields
Copying, Pasting and Deleting Fields
Array Data Fields
Map Outline View
Map Properties View
Error Situations in a Map
Natural map sources (.NSM files) are opened in a graphical map editor comparable to the map editor in NaturalONE. The map is rendered as a character grid that represents the terminal screen. Each field is positioned at a row and column and occupies a number of character cells.
All modifications are applied to the semantic map model maintained by the Natural language server. The language server validates the changes and immediately re-renders the canvas and updates the Map Outline and Map Properties views.
The map editor is accompanied by the following views in the Explorer side bar:
*the Map Outline view, which shows the structure of the map, and
*the Map Properties view, which shows and lets you modify the properties of the map screen and the selected field.
The editing features for Natural maps are described in the topics below.