Dialog Component Reference

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# Dialog Component Reference

This documentation provides a reference of the components that can be used when developing an event-driven application with the dialog editor. These components include:

Dialogs and Dialog Elements | Dialogs and dialog elements represent the GUI object types available to Natural programs.
Attributes | List of attributes that be can be set in dialogs and controls.
Events | List of events that can be created by dialog elements.
PROCESS GUI Statement Actions | The PROCESS GUI statement actions execute procedures from within the PROCESS GUI statement.
NGU Subprograms and Dialogs | The NGU-prefixed subprograms and dialogs in library SYSTEM provide you with frequently needed functionality.

See also:

- Dialog Editor in the Editors documentation.

- Introduction to Event-Driven Programming and Event-Driven Programming Techniques in the Programming Guide.

When working with the dialog editor, you should have a working knowledge of Microsoft Windows and its terminology. If not, consult the Windows documentation for a description of basic Windows elements, usage and terminology.

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