SAVE

#### Search Results

Search

# SAVE

`SAVE` [object-name [library-id]]

Related commands: `STOW` | `CATALOG`.

This command is used to save the source code currently contained in the work area of a Natural editor and store it as a source object in the current Natural system file.

See also:

- Saving Objects in Using Natural Studio

- Object Naming Conventions in Using Natural Studio

Caution
The `SAVE` command cannot be used if the profile parameter `RECAT` has been set to `ON`; in this case, use the `STOW` command to compile and store the object.

`SAVE` | If you use the command without object-name, the current source object in the source work area will be saved in the library from which the object was read into the source work area (for example, with `EDIT` or `READ`). An existing source code will be replaced.
`SAVE object-name` | A new source object is created. As object-name, you specify the name under which the source object is to be saved. The new source object is stored in the current library. If the source object exists, the command is rejected.
`SAVE object-name library-id` | When you save a source object under a different name or save a newly created object, the source object will, by default, be stored in the current library. If you wish to store it in another library, you have to specify the desired library-id after the object-name. A new source object is created, if the source object exists, the command is rejected.