This system command is used to display the source code of a single object or to list one or more objects which are contained in the current library.
Note
This command is not executable in batch mode.
This document covers the following topics:
See also the description of the command LIST XREF
.
LIST |
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[object-type] object-name |
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COUNT |
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*
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CLASS
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4 |
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COPYCODE |
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DATA-AREAS |
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GLOBAL |
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LOCAL |
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PARAMETER |
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DIALOG
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3 |
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7
(for function) |
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8
(for adapter) |
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MAP |
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PROCESSOR
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CP |
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5 |
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PROGRAM |
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ROUTINES |
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HELPROUTINE |
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SUBPROGRAM |
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N |
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SUBROUTINE |
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TEXT |
In place of object-name, you may specify the name of an object (8 characters long at maximum). You may also specify asterisk notation (*), see the examples below.
LIST |
If you enter only the LIST command
itself, without any parameters, the contents of the source of the object currently
selected will be listed.
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LIST object-name |
If you enter a single object name with the
LIST command, you need not specify the
object-type.
If you specify an object-type, you must also specify an object-name. In both cases, the object's source code will be listed. |
LIST
object-type
object-name |
LIST
object-name |
To have all objects in the current library listed, except DDMs, you specify an asterisk (*) for the object-name, but no object-type. To have all objects of a certain type listed, you specify a certain object-type and an asterisk (*) for the object-name. If you wish a certain range of objects to be listed, you can use asterisk notation (*) for the object-name and/or wildcard notation (?). |
LIST
object-type
object-name |
List all objects in the current library, except views, resources, errors - regardless of their types:
LIST *
List all subroutines in the current library:
LIST S *
List all objects (of any type) whose names begin with SYS
:
LIST SYS*
List all maps whose names begin with SYS
:
LIST M SYS*
List directory information of object PRG01
in current library:
LIST DIR PRG01
List all objects such as NATAL
, NATURAL
,
NATvrAL
(where
vr represents the relevant product version):
LIST N?T*AL
To perform a function on an object from the selection list, you simply mark the object with the appropriate function code in the left-hand column.
The function codes are:
Code | Function |
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C |
Check the object's source code. |
D |
Read the object's source code. |
E |
Edit the object's source (equivalent to the system command
EDIT ).
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L |
List the object's source code. |
I |
List directory information of the object's source code
(equivalent to LIST
DIRECTORY
object-name ).
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H |
Print hardcopy of the object's source. |
R |
Run (that is, compile and execute) the object's source
(equivalent to the system command RUN ).
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X |
Execute the object (equivalent to the system command EXECUTE ).
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S |
Stow the object in source and object form (equivalent to the
system command STOW ).
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U |
Delete the object's source and object form. |
. |
End. |
Enter a question mark (?) or use F2 to display the list of the available function codes for the selected object.
LIST COUNT
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Displays a summary report that contains the numbers and sizes (in bytes or KB
if greater than 1 MB) of all objects stored in the current library.
The numbers and sizes listed refer to all objects that have been saved as source ( ) objects only or as cataloged ( ) objects only, and all objects for which both saved and cataloged objects ( ) exist. |
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LIST COUNT *
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Displays a summary report of all objects where the numbers and sizes of saved/cataloged objects are listed per object type(s) found. | ||||||||||
LIST COUNT
object-name-range |
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LIST DIRECTORY |
Displays the directory information about the last active object currently in the source work area:
Directory information on the saved source code cannot be always exact, because the source code can be edited with non-Natural editors which are not under the control of Natural. |
LIST DIRECTORY
object-name |
Displays the directory information about the specified object. If you use asterisk notation (*) for object-name, the directory information of the existing objects is displayed sequentially. |
Note
The code page information displayed shows the first 32 characters of the code page
only.
LIST VIEW |
Displays a list of all views (DDMs). |
LIST VIEW view-name
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If you specify a single view name, the specified view will be displayed.
For the view-name, you can use asterisk notation to display a list of all views (*) or a certain range of views (for example: A*). |
LIST RESOURCE name
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Displays the file information about the specified resource object. For name, you may only use asterisk notation (*). |
Example - Display the file information of all resource objects whose name starts with a W:
LIST RESOURCE W*
LIST ERROR name
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Displays the file information about the specified error message
container NnnAPMSL.MSG , where
nn is the language code. For
name, you may only use asterisk notation (*).
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