Importing Objects

#### Search Results

Search

# Importing Objects

This section provides instructions for importing external objects (files) in menu mode.

For the points that must be considered before importing objects, see the description of the import function.

To import single or multiple objects

1. In the SYSMAIN menu, select Import or enter `I`.

   An object-specification window similar to the example below appears:

       +------------------------- IMPORT --------------------------+
       ¦                                                           ¦
       ¦                         - Source -                        ¦
       ¦                                                           ¦
       ¦ PATH:                                                     ¦
       ¦ OBJECT:              CODE: X (S)ource                     ¦
       ¦                            X (C)ataloged                  ¦
       ¦                                                           ¦
       ¦                         - Target -                        ¦
       ¦                                                           ¦
       ¦ LIBRARY:             USER ID:             REPLACE:        ¦
       ¦ DBID:                MODE:                                ¦
       ¦ FNR:                                                      ¦
       +-----------------------------------------------------------+

2. In the Source section, enter all object selection criteria required for specifying the source environment. For explanations of the fields contained in this window section and valid input values, see Using the Fields in an Object-Specification Window.

3. Confirm your entries with ENTER:

   - If you entered a single name in the OBJECT field and a matching object is found, skip to Step 5.

   - If you entered a name range in the OBJECT field, all objects within the range specified are listed similar to the example shown below:

         +------- Select for  IMPORT --------+
         ¦ X  Object   Type        S/C       ¦
         ¦ -  -------- ----------- --------- ¦
         ¦    CHECKSUB Subprogram  Source    ¦
         ¦    CHECKUSR Program     Source    ¦
         ¦    MAP-001  Map         Source    ¦
         ¦    STPCRES  Copycode    Source    ¦
         ¦    STPCSET  Copycode    Source    ¦
         ¦    STPLDATA Local Data  Source    ¦
         ¦    STPVERS  Subprogram  Source    ¦
         ¦    SYSDDM   DDM         Source    ¦
         +-----------------------------------+

     For explanations of the columns contained in this window, see the result window shown and explained earlier.

4. Select the objects you want to import.

   The object-specification window appears, which indicates the number of objects selected.

5. In the Target section, enter all specifications required. For explanations of the fields contained in this window section and valid input values, see Using the Fields in an Object-Specification Window.

   If the target library already contains objects with the same names as the objects to be imported and if the REPLACE option is set to `N`, a confirmation window appears. Proceed as described earlier in Step 13 of Copying, Moving or Renaming Objects.

6. When the import function completed successfully, an appropriate confirmation message similar to the example below appears:

       +------------------------- IMPORT --------------------------+
       ¦  3 Object(s) sele+----------------------+(s) imported     ¦
       ¦                  ¦ 3 Object(s) imported ¦                 ¦
       ¦                  +----------------------+                 ¦
       ¦ PATH:    /NAT/nathome/sag/                                ¦
       ¦ OBJECT:  STPVERS     CODE: Source                         ¦
       ¦ TYPE:    Subprogram                                       ¦
       ¦                                                           ¦
       ¦                         - Target -                        ¦
       ¦                                                           ¦
       ¦ LIBRARY: TESTLIB     USER ID: SAG         REPLACE: n      ¦
       ¦ DBID:     99         MODE:    X Structured                ¦
       ¦ FNR:      51                    Report                    ¦
       +-----------------------------------------------------------+