SAVE
[object-name
[library-id]]
|
Related commands: STOW
|
CATALOG
.
This command is used to save the source code of the programming object currently in the work area of the editor and store it as a source object in the Natural system file.
See also: .
Saving Objects
in Using Natural Studio
Object Naming
Conventions in Using Natural
Studio
Caution:
The SAVE
command cannot be used if the
profile parameter RECAT
has been set
to ON
; in this case, use the STOW
command to compile
and store the object.
SAVE | If you use the command without
object-name, the current source object in the source
work area will be saved in the library from which the object was read into the
source work area (for example, with EDIT or
READ ). An existing source code will be
replaced.
|
---|---|
SAVE object-name | A new source object is created. As object-name, you specify the name under which the source object is to be saved. The new source object is stored in the current library. If the source object exists, the command is rejected. |
SAVE object-name library-id |
When you save a source object under a different name or save a newly created object, the source object will, by default, be stored in the current library. If you wish to store it in another library, you have to specify the desired library-id after the object-name. A new source object is created, if the source object exists, the command is rejected. |