Version 6.3.8 for Windows
 —  Editors  —

Invoking and Leaving the Program Editor

You invoke the program editor when you create a new object or open an existing object of type program, class, subprogram, function, subroutine, capacity, helproutine or text.

This section provides instructions for invoking and leaving the program editor.

Start of instruction setTo invoke the editor for a new object

Start of instruction setTo invoke the editor for an existing object

Start of instruction setTo terminate an editor session

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