Version 6.3.13 for UNIX
 —  Tools and Utilities  —

Importing Objects

This section provides instructions for importing external objects (files) in menu mode.

For the points that must be considered before importing objects, see the description of the import function.

Start of instruction setTo import single or multiple objects

  1. In the SYSMAIN menu, select Import or enter I.

    An object-specification window similar to the example below appears:

    +------------------------- IMPORT --------------------------+
    ¦                                                           ¦
    ¦                         - Source -                        ¦
    ¦                                                           ¦
    ¦ PATH:                                                     ¦
    ¦ OBJECT:              CODE: X (S)ource                     ¦
    ¦                            X (C)ataloged                  ¦
    ¦                                                           ¦
    ¦                         - Target -                        ¦
    ¦                                                           ¦
    ¦ LIBRARY:             USER ID:             REPLACE:        ¦
    ¦ DBID:                MODE:                                ¦
    ¦ FNR:                                                      ¦
    +-----------------------------------------------------------+
    
  2. In the Source section, enter all object selection criteria required for specifying the source environment. For explanations of the fields contained in this window section and valid input values, see Using the Fields in an Object-Specification Window.

  3. Confirm your entries with ENTER:

  4. Select the objects you want to import.

    The object-specification window appears, which indicates the number of objects selected.

  5. In the Target section, enter all specifications required. For explanations of the fields contained in this window section and valid input values, see Using the Fields in an Object-Specification Window.

    If the target library already contains objects with the same names as the objects to be imported and if the REPLACE option is set to N, a confirmation window appears. Proceed as described earlier in Step 13 of Copying, Moving or Renaming Objects.

  6. When the import function completed successfully, an appropriate confirmation message similar to the example below appears:

    +------------------------- IMPORT --------------------------+
    ¦  3 Object(s) sele+----------------------+(s) imported     ¦
    ¦                  ¦ 3 Object(s) imported ¦                 ¦
    ¦                  +----------------------+                 ¦
    ¦ PATH:    /NAT/nathome/sag/                                ¦
    ¦ OBJECT:  STPVERS     CODE: Source                         ¦
    ¦ TYPE:    Subprogram                                       ¦
    ¦                                                           ¦
    ¦                         - Target -                        ¦
    ¦                                                           ¦
    ¦ LIBRARY: TESTLIB     USER ID: SAG         REPLACE: n      ¦
    ¦ DBID:     99         MODE:    X Structured                ¦
    ¦ FNR:      51                    Report                    ¦
    +-----------------------------------------------------------+

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