Version 6.3.13 for UNIX
 —  Programming Guide  —

Object Types

This part describes the various types of Natural programming objects that can be used to achieve an efficient application structure. All Natural objects are stored in Natural libraries. Natural libraries are contained in Natural system files.

The following topics are covered:

../graphics/gr_b_sm.png Using Natural Programming Objects
../graphics/gr_b_sm.png Data Areas
../graphics/gr_b_sm.png Programs, Functions, Subprograms and Subroutines
../graphics/gr_b_sm.png Processing a Rich GUI Page - Adapter
../graphics/gr_b_sm.png Maps
../graphics/gr_b_sm.png Helproutines
../graphics/gr_b_sm.png Multiple Use of Source Code - Copycode
../graphics/gr_b_sm.png Documenting Natural Objects - Text
../graphics/gr_b_sm.png Creating Component Based Applications - Class
../graphics/gr_b_sm.png Using Non-Natural Files - Resource

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