Version 4.2.6
 —  Debugger  —

List Object Source

This function is used to display the source code of an object and maintain breakpoints. For you to be able to use List object source, the corresponding source must be in your current library or in one of its steplibs.

Start of instruction setTo list the source code of an object

If you execute a Natural object, the debugger interrupts execution at each breakpoint or watchpoint you have set and the Debug Break window appears (see Debug Break Window in Concepts of the Debugger).

Start of instruction setTo list the source code of an interrupted Natural object

This section covers the following topic:


Maintain Breakpoints

The List object source function, may be used to invoke or directly execute breakpoint maintenance functions from within an object source. For instructions on how to set breakpoints and general information on breakpoints, see Conditions of Use in Breakpoint Maintenance.

Start of instruction set To invoke a breakpoint maintenance function from an object source

  1. In the Debug Main Menu, enter function code L and an object name.

    Or:
    Enter the following direct command:

    LIST object

    See also the syntax of LIST in Command Summary and Syntax.

    The source code of the specified object is displayed.

    The names of breakpoints already set are displayed in the Message column on the right-hand side of the screen.

  2. In the object source, mark the line(s) desired with any of the commands listed below:

    Line Command Explanation
    AC Activates breakpoints.
    DA Deactivates breakpoints.
    DE Deletes breakpoints.
    DI Displays breakpoints.
    MO Goes to the Modify Breakpoint maintenance screen.
    SE Sets breakpoints.
    SM Goes to the Set Breakpoint maintenance screen.

    Upon successful command execution, a corresponding message is displayed in the Message column on the right-hand side of the screen.

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