The Natural map editor is used to create a Natural object of type map.
A map is a screen layout that can be referenced in a Natural object such as a
program by using either an INPUT USING
MAP
statement (for input maps) or a
WRITE USING MAP
statement (for output maps).
A map contains text fields and data fields. Text fields are literal strings and data fields are variables. Data fields can be either user-defined variables or Natural system variables.
Once a map has been created, it can be stored as a source object and a cataloged object in a library in a Natural system file.
Notes:
Editors in the SPoD Environment in the Unicode and Code Page Support documentation
The Map Editor documentation is organized in the following parts: