Model the graphic properties of the items of the transformation pattern. These properties include, for example, the background color, object frames, and the appearance of the connections. You can also use the inflection points of connections to specify the number of objects to be generated in the target during the transformation.
Click the graphic properties you want to define. If you want to define inflection points for connections, you must also define the X and Y positions of the start and end points of the connections.
Click OK.
Define the mapping for these properties. To define a mapping, connect the relevant fields of the source and target objects or use an operator.
You have modeled graphic properties of target objects.